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  • Corrinne Yu

    American game programmer

    Corrinne Yu is an American game programmer. She has worked on games including King's Quest, Quake II, and Halo 4. Her engine work included Unreal Engine 3, Microsoft's Direct3D Advisory Board, and CUDA and GPU simulation at Nvidia.

    She has also designed accelerator experiments for nuclear physics research.

    Biography

    Early life

    Yu attended California State Polytechnic University, Pomona to study electrical engineering before beginning her career as a professional programmer.[1]

    Game development

    Yu's early career was as a programmer for the King's Quest series for the Apple II, although she had her own 3D engine projects that she sold to various companies.[2] She programmed for QuickDraw 3D, an early rasterisationAPI.[2] She worked on the game Zombie, and created the video game engine used in Spec Ops: Rangers Lead The Way.[3] In November 1997, she was employed by video game deve